2009年4月20日星期一

DeOrchis & Partners, LLP New York, New York Profile.bgth

Location: 61 Broadway, 26th Floor, New York, New York 10006, (New York Co.)View Map



(Main Office) DeOrchis & Partners, LLP practices in the following areas of law: Administrative Law, Admiralty, Admiralty and Maritime, Air Freight, Appellate Practice, Arbitration, Bankruptcy, Bonds, Business Immigration, Cargo Claims and Loss, Charter Claims and Loss, Charter Party, Coast Guard Matters, Collision and Hull, Commercial Litigation, Corporations, Corporate and Commercial Law, Cruise Line Defense, Customs and Immigration, Customs Brokers, Environmental, Export Control Matters, Federal Litigation, Fisheries, Freight Collection, Freight Forwarders, General Average, Government Regulation, Hazardous Materials, I.C.C. Matters, Insurance Law, Insurance Coverage & Defense, International Trade, Leasing, Maritime Security, Motor Carriers, NVOCC and NAOCC, Ocean Carriers, Personal Injury, Personal Injury Defense, Pollution, Product Liability, Railroads, Recreational Boating, Salvage, Stevedore and Terminal Liability, Surface and Air Transportation, Tug and Barge Claims, Toxic Torts and Toxic Tort Litigation.Firm Profile: DeOrchis & Partners, LLP is a diverse firm that specializes in all facets of Maritime, Insurance, Transportation and Trade Law. Our reputation has been earned and continues to grow through our extensive involvement in Federal and State Court Litigation and Arbitration proceedings involving cargo damage, hull and pier damage, personal injury to crew, longshoremen and passengers, general average and salvage, towage, charter parties, stowaways, insurance coverage disputes and opinions, U.S. Custom Disputes, leasing, land transportation claims, air commerce, NVOCC, forwarder and customs house broker operations, and mergers and corporate activities. The firm also has extensive experience with the Federal Maritime Commission, U.S. Coast Guard, U.S. Custom Service and the U.S. Immigration and Naturalization Service.

The firm represents a broad base of clients, including many major steamship lines, vessel operators, P&I Clubs, domestic and foreign insurers, railroads and trucking companies. We also service several carriers by drafting many of their critical business documents including bills of lading stevedoring, and terminal agreements, charter party and vessel sale contracts.

The firm's main office, located in downtown Manhattan, is presently staffed by twenty attorneys, two of whom hold Master of Law degrees and six hold U.S. Coast Guard ocean-going licenses.

DeOrchis & Partners also has satellite offices in Connecticut, Florida, Massachusetts and New Jersey, which are available to service and support our clients. It is DeOrchis & Partners' policy to be available to our clients on a twenty four hour a day basis. Our clients are provided with the home and cellular telephone numbers of the partners for after-hour consultation. The New York office is manned from 5:00 a.m. to 7:00 p.m. on weekdays. As our clientele is international in character, we have a network of correspondent counsel in all of the major ports in the world.

Our lawyers are admitted to practice before the courts of the States of New York, New Jersey, Connecticut, Pennsylvania, Florida, Massachusetts, Washington and the District of Columbia, as well as the Federal Courts for the First , Second, Third, Fourth, Fifth, Ninth and Eleventh Circuits and the United States Supreme Court.

DeOrchis & Partners is committed to the ideal that quality legal services can and should be provided at fair and reasonable rates. Our goal is to provide every client with the highest quality legal services available. DeOrchis & Partners will accommodate all reasonable billing requests, including a regular retainer for repeat business, task oriented billing, or special billing rates.

DeOrchis & Partners is managed to ensure the best possible use of resource in response to the needs and expectations of the clients. Worldwide connections established over the past half-century enable DeOrchis & Partners to provide comprehensive service to our clients wherever it is needed.Firm Size: 20Languages: Italian, Spanish.PARTNERSVincent M. DeOrchis (Partner) admitted to bar, 1975, New York, U.S. District Court, Southern and Eastern Districts of New York and U.S. Court of Appeals, Second Circuit; 1985, U.S. Supreme Court; 1989, U.S. Court of Appeals, Third Circuit; 1992, U.S. District Court, Southern District of Texas; 1997, U.S. Court of Appeals, Fourth Circuit; U.S. Court of Appeals, Fifth Circuit. Education: Fordham University (B.A., 1971); Fordham University Law School (J.D., 1974). Co-Author: Negotiation, An Attorney's Manual. Briefing Judge, Judge John R. Brown National Moot Court Competition. Titulary Member, Committee Maritime International. Member: Maritime Law Association (Member, Board of Directors; Chairman, Committee on Carriage of Goods). Practice Areas: Cargo Charter Party; Limitation of Liability and Hull Claims. Email: Vincent M. DeOrchisJohn K. Fulweiler, Jr. (Partner) born New York, 1971; admitted to bar, 1998, Arkansas and New York; 2000, Florida; U.S. District Court, District of Connecticut; U.S. District Court, Southern and Middle Districts of Florida; U.S. District Court, District of New Jersey; U.S. District Court, Southern, Eastern and Western Districts of New York; U.S. District Court, District of Rhode Island. Education: University of Rhode Island (B.A., Marine Affairs, 1994); University of Arkansas at Little Rock (J.D., 1997). John K. Fulweiler maintains an active practice in numerous jurisdictions. He is licensed in Arkansas, Florida, New Jersey, New York and Rhode Island. In addition, he is a member of the bars of multiple federal courts including the District of Connecticut, Southern and Middle Districts of Florida, District of New Jersey, Southern, Eastern and Western Districts of New York, and the District of Rhode Island. In addition to an extensive legal background, John K. Fulweiler, Esq. possesses practical experience having worked commercially in the maritime industry. A licensed United States Coast Guard captain, while attending the University of Rhode Island's Marine Affairs Department, John worked at local shipyards and captained various commercial vessels. An avid boater, upon graduation, John attended law school and was thereafter promptly hired by a boutique maritime law firm located in mid-town Manhattan. Ultimately, John took a position with the well-known admiralty law firm, DeOrchis & Partners, LLP. He is now a partner and maintains his principal desk in New York while actively litigating cases throughout the East and Gulf Coasts including in Rhode Island and Florida. Member: American Salvage Association; Connecticut Maritime Law Association; International Commerce Club; Maritime Law Association; Southeastern Admiralty Law Institute. Reported Cases: McCaddin v. Southeastern Marine, Inc., 567 F. Supp. 2d 373 (E.D.N.Y. 2008); Fed. Ins. Co. v. Man Engines & Components, Inc., 2007 U.S. Dist. LEXIS 1391 (M.D.Fla. 2007); Travelers Prop. Cas. Co. of Am. v. DHL Danzas Air & Ocean, 2006 U.S. Dist. LEXIS 33366 (S.D.N.Y. 2006); Runnin' Easy 3, Inc. v. Offshore Marine Towing, Inc., 314 F. Supp. 2d 1246 (S.D.Fla. 2004). Practice Areas: Maritime Proposal Injury; Cargo Damage Claims; Salvage Issues; Vessel Products Liability; Warranty Actions; Boat Manufacturing Liability; Cruise Ship Injuries; Admiralty and Maritime Law(90%); Charter Parties; Charter Party Arbitration; Diving and Offshore Injuries; International Maritime Law; Jones Act; Longshore and Harbor Workers Compensation Act; Marine Cargo; Marine Insurance; Marine Liability; Marine Law; Marine Salvage Rights; Marine Subrogation; Maritime Accidents; Maritime Arbitration; Maritime Contracts; Maritime Liens; Maritime Negligence; Maritime Personal Injury; Maritime Products Liability; Maritime Property Damage; Maritime Regulation; Recreational Boating Law; Seamen's Claims; Ship Documentation; Ship Foreclosure; Ship Registration; Shipbuilding and Repair; Shipping; Shipping Regulation; Shipyard Litigation; Aviation and Aerospace(10%). Email: John K. Fulweiler, Jr.William E. Lakis (Partner) admitted to bar, 1993, New Jersey and U.S. District Court, District of New Jersey; 1994, New York and U.S. District Court, Southern District of New York. Education: United States Merchant Marine Academy (B.S., with honors, 1985); New York Law School (J.D., cum laude, 1993). Member, New York Law Review, 1992-1993. Licensed, Third Assistant Engineer, U.S. Coast Guard. Practice Areas: Charter Party Disputes; Cargo Damage; Major Casualties; Allision and Collision Damage; Vessel Construction Disputes; Personal Injury Claims.

(For complete biographical data on all personnel, see Professional Biographies at De Orchis, Corsa & Hillenbrand, LLP, Miami, Florida)



Contact nowLaw Firm in New York, New YorkContact InformationPhone: 212-344-4700   Fax: 212-422-5299Visit Our Websitehttp://www.marinelex.comSend Us EmailRelated:

Gaar Law Firm Lafayette, Louisiana Profile.bgpv

Contact nowLaw Firm in Lafayette, LouisianaContact InformationPhone: 337-233-3185   Call Firm NowFax: 337-233-0690Visit Our Websitehttp://www.gaarlaw.comSend Us Email

Location: 617 South Buchanan Street, Lafayette, Louisiana 70501, (Lafayette Parish)View Map



(Main Office) Gaar Law Firm practices in the following areas of law: Civil Trial, Personal Injury, Maritime, Personal Injury, Litigation, Workers Compensation.Firm Size: 2Joseph F. Gaar, Jr. (Member) born Shreveport, Louisiana, December 2, 1958; admitted to bar, 1985, Louisiana; 1996, Texas; U.S. District Court, Eastern, Middle and Western Districts of Louisiana; U.S. District Court, Eastern and Southern Districts of Texas. Education: Louisiana State University and A. and M. College (B.S., 1981); Loyola University (J.D., 1985). Member: Louisiana State Bar Association; State Bar of Texas; Texas Trial Lawyers Association; Louisiana Trial Lawyers Association; Louisiana Association for Justice; American Association for Justice; Lafayette Parish Bar Association; St. Landry Parish Bar Association; Federal Bar Association. Practice Areas: Personal Injury; Admiralty Law; Maritime Law; Jones Act; Maritime Personal Injury; Diving and Offshore Injuries; Automobile Accidents and Injuries; Truck Accidents; Wrongful Death; Medical Malpractice; Legal Malpractice.ASSOCIATESJason M. Welborn (Associate) born Pueblo, Colorado, February 12, 1970; admitted to bar, 1999, Louisiana and U.S. District Court, Eastern, Western and Middle Districts of Louisiana; U.S. Court of Appeals, Fifth Circuit. Education: University of Central Florida (B.A., 1993); Louisiana State University (J.D., 1999). Member, Jessup Moot Court Board, 1998-1999. Member: Lafayette Parish, Louisiana State and Federal Bar Associations; Louisiana Trial Lawyers Association; Louisiana Association for Justice; American Association for Justice; Association of Trial Lawyers of America; Wex S. Malone American Inns of Court. Practice Areas: Maritime Law; Personal Injury; Casualty Law; Automobile Accidents and Injuries; Train Derailments; Wrongful Death. Email: Jason M. WelbornJean Paul D'Albor (Associate) born Manor, Louisiana, 1975; admitted to bar, 2001, Louisiana; U.S. District Court, Eastern, Western and Middle Districts of Louisiana. Education: University of Louisiana at Monroe (B.S., 1998); Southern University (J.D., 2001). Practice Areas: Personal Injury Litigation; Automobile Accidents; Admiralty and Maritime Law; Products Liability; Wrongful Death; Workers Compensation; Social Security Disability; Oilfield Injuries; State and Federal Court Trials and Appeals.
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2009年4月13日星期一

New emulator currently being ported to PSP - Can You Guess it

Ultimate PSPTube HighMemMod Alpha 2:

It uses P86's HighMemMod....

It loads PSPTube with High Memory for ultimate speed....

Its buffer speed increases very much.

Initial load is more faster than before.

It is more stable than my previous release...



 







I'm waiting for your comments....



Thanks...



Developers! I'll release HighMemMod library for your homebrews...

Wait a week



I’m currently working on porting another emulator to the PSP. For the curious, the image below contains a(n all-too-obvious) hint free psp game about the system that this emulator emulates.











News/release from Matiaz of a new version  free psp game of the Hello World for PSP Firmware 5.03 that supports both Slim and Original PSPs.

 






Hello World for PSP firmware 5.03



The days of TIFF based exploits aren't long gone, at least not yet

Here's the third TIFF exploit for the PSP, enjoy.



Just copy the files to the memory stick root, disconnect USB and go to photo menu.

Don't dismiss the exploit even if it doesn't work on the first time, it's *very* unstable.

You might get it working on the first time, but you might as well have to try it 20 times!



The h.bin is loaded to 0x08800000, and the text address of paf.prx is passed in $a0 to the

binary code. You can then trick out function imports, like for example sceDisplayWaitVblankStart:



sceDisplayWaitVblankStart = (void*)(paf_addr+0x15F068);





Instructions:

1. Copy either slim.tiff or phat.tiff to /PSP/PHOTO/ folder on the memory stick, depending on

your PSP model. Do NOT copy both!

2. Copy h.bin to the root of the memory stick.



Thanks to malloxis, FreePlay, Archaemic, wololo, Cloudy, Davee and everyone else who was involved.



Have fun!



P.S. Just wait a few days, there's a bit of  free psp game awesomeness coming up.



- MaTiAz

Related:

The True Cost of Console Ownership in 2009

With the price of Wii Motion Plus bringing the cost of a full Wiimote to a whopping $80, we thought we'd reexamine the true cost of buying a console today. Which is truly the cheapest?



We're going to pretend we're either a family of four or free psp gamesan apartment that wants a system loaded up with four controllers. We'll assume you want to be able to recharge your controllers rather than wasting money on disposable batteries, and we'll pick the model of each console that we'd recommend to a family member asking us for advice. We'll also factor in the cost of 2 games, because nobody buys a console without a game.



So what's the true cost of going out and buying a system today? Let's find out.



Playstation 3

Cost of console: $400 (80GB)

Cost of 3 extra controllers: $43 x 3 = $129

Cost of charging station: $25

Cost of 2 games: $120



sceDisplayWaitVblankStart = (void*)(paf_addr+0x15F068);





Instructions:

1. Copy either slim.tiff or phat.tiff to /PSP/PHOTO/ folder free psp games on the memory stick, depending on

your PSP model. Do NOT copy both!

2. Copy h.bin to the root of the memory stick.

Cost of HDMI cable: $3



 





Xbox 360

Cost of console: $300 (60GB)

Cost of 3 extra controllers: $37 x 3 = $111

Cost of 2 rechargeable batteries: $12 x 2 = $24

Cost of recharging station w/ 2 rechargeable batteries: $30

Cost of 2 games: $120

Cost of Xbox Live membership: $43 (13 months)



Total: $628 free psp games



As you can see, the prices of all three consoles are incredibly close, and you can obviously fiddle with these configurations to change them. If you only want 2 controllers and are planning to only play Wii Sports, the Wii is still the cheapest, but a fully-loaded Xbox 360 with a year of Live is actually cheaper than the fully-loaded Wii (although it's the only console without WiFi, so add $80 if you really need that). And the PS3 is surprisingly close in price, thanks to its controllers having built-in batteries and its free online service. The Nintendo controller scheme really rockets it up in price, and it's pretty amazing that a Wii with 4 controllers is only $24 less than a PS3 with 4 controllers.



So really, it comes down to what you want in a console. But it's surprising to see that, in real-world prices, all three systems will set you back about the same amount, with the Xbox 360 being the cheapest of them all even when you factor in a monthly fee for online gaming.

 




Related:

As you can see, the prices of all three consoles are incredibly close

With the price of Wii Motion Plus bringing the cost of a full Wiimote to a whopping $80, we thought we'd reexamine the true cost of buying a console today. Which is truly the cheapest?



We're going to pretend we're either a family of four or an apartment that wants a system loaded up with four controllers. We'll assume you want to be able to recharge your controllers rather than wasting money on disposable batteries, and we'll pick the model of each console that we'd recommend to a family member asking us for advice. We'll also factor in the cost of 2 games, because nobody buys a console without a game.



So what's the true cost of going out and buying  psp games download a system today? Let's find out.



Playstation 3

Cost of console: $400 (80GB)

Cost of 3 extra controllers: $43 x 3 = $129

Cost of charging station: $25

Cost of 2 games: $120

Cost of HDMI cable: $3



Total: $677



Wii

Cost of console: $250

Cost of 3 extra controllers: $36 x 3 = $108

Cost of 3 Nunchuks: $18 x 3 = $54

Cost of 4 Wii Motion Pluses: $20 x 4 = $80

Cost of charging station w/ 4 rechargeable batteries: $49

Just copy the files to the memory stick root, disconnect USB and go to photo menu.

Don't dismiss the exploit even if it doesn't work on the first time, it's *very* unstable.

You might get it working on the first time, but you might as well have to try it 20 times!



The h.bin is loaded to 0x08800000, and the  psp games download  text address of paf.prx is passed in $a0 to the

binary code. You can then trick out function imports, like for example sceDisplayWaitVblankStart:






Xbox 360

Cost of console: $300 (60GB)

Cost of 3 extra controllers: $37 x 3 = $111

Cost of 2 rechargeable batteries: $12 x 2 = $24

Cost of recharging station w/ 2 rechargeable batteries: $30

Cost of 2 games: $120

Cost of Xbox Live membership: $43 psp games download (13 months)



Total: $628



As you can see, the prices of all three consoles are incredibly close, and you can obviously fiddle with these configurations to change them. If you only want 2 controllers and are planning to only play Wii Sports, the Wii is still the cheapest, but a fully-loaded Xbox 360 with a year of Live is actually cheaper than the fully-loaded Wii (although it's the only console without WiFi, so add $80 if you really need that). And the PS3 is surprisingly close in price, thanks to its controllers having built-in batteries and its free online service. The Nintendo controller scheme really rockets it up in price, and it's pretty amazing that a Wii with 4 controllers is only $24 less than a PS3 with 4 controllers.



So really, it comes down to what you want in a console. But it's surprising to see that, in real-world prices, all three systems will set you back about the same amount, with the Xbox 360 being the cheapest of them all even when you factor in a monthly fee for online gaming.

 



Related:

DT Carnage

While immense castles, towers and ships serve as the settings for these legendary quests, the lighting-fast action will go where it has never gone before- the skies above. Gifted with new supernatural abilities characters can streak across the skies and battle enemies at high-altitude. With both single-player and multi-player quests, new "air" fighting techniques, radical character customization, new challenges to conquer, psp games download and downloadable content, Dynasty Warriors: Strikeforce will forever change the way gamers experience the Dynasty Warriors universe.






ESRB Rating: T for Violence

Genre: Action

Local Play: 4 Versus

 


Exclusively on PlayStation Portable

Release Date: April 28, 2009

MSRP: $39.99






Dynasty Warriors: Strikeforce is a game unlike any other in the franchise. Until now, the quintessential Dynasty Warriors experience pitted a lone warrior against thousands of enemies. For the first time in a Dynasty Warriors game, up to four friends can join together to form a "Strikeforce". Working as a team, players can plan coordinated assaults to conquer massive armed fortresses and colossal beasts.



n DT Carnage, drivers must be prepared to bring everything they've got onto the tracks as they find themselves racing for their reputation, honor, and ultimately, their lives. Relying on speed alone is no longer enough as explosives and weapons are used on a regular basis making violence the ultimate means to an end in the underground racing world. psp games download Still think you have what it takes to be a DT racer?




Published by: KOEI

Developed by: Omega Force

Release Date: April 28, 2009

Genre: Action

 


For the first time in a Dynasty Warriors game, up to four friends can join together to form a "Strikeforce". Working as a team, players can plan coordinated assaults to conquer massive armed fortresses and colossal beasts. » More


Latest Preview »

Dynasty Warriors: Strikeforce Hands-on

Refining the Dynasty Warriors formula.

Related:

X-Men Origins Wolverine

With 200%+ more content than the original, Patapon 2 features close to a hundred missions in a variety of new vivid 2D environments. Players will outfit their Patapon army, collect resources, and grow their tribe into a devastating fighting force. Patapon 2 also presents new Patapon characters, including bird riders, robots and magicians. In this new adventure users will find even more rare Patapons and special weapons and equipment to equip and create an innumerable variety of squad combinations. Patapon 2 also introduces a fully customizable new warrior: Hero Patapon. Three additional drum beat commands have been added to enhance the robust tactical  psp demos options and, of course, new songs are included for the missions, mini games and multiplayer play.






ESRB Rating: T for Blood, Tobacco Reference, Violence

Genre: Action

 


Also Available On: Xbox 360, Wii, Nintendo DS, PC, PlayStation 2, PlayStation 3

Release Date: May 1, 2009

MSRP: $39.99




 



X-Men Origins: Wolverine is an action-adventure featuring a true-to-character Wolverine gameplay experience that takes gamers through and beyond the movie's storyline. Set in a variety of vivid real-world locales, the title challenges players to hone their animal instinct as they uncover hidden dangers, hunt and destroy enemies, and take on seemingly psp demos  insurmountable situations while discovering the truth about Wolverine's tragic past. With razor-sharp adamantium claws unsheathed, the future X-Man enacts lightning-quick combat, evasive maneuvers, in-depth combo attacks, and an array of brutal finishing moves. Wolverine doesn't just deliver massive damage, either – he also takes it, thanks to his mutant regenerative power that heals him in real time right before the player's eyes.






ESRB Rating: E for Comic Mischief, Mild Cartoon Violence, Mild Language

Genre: Action

Local Play: 4 Versus

 


Exclusively on PlayStation Portable

Release Date: May 5, 2009

MSRP: $19.99



In Patapon 2, a follow-up to the original that received critical acclaim, players are tasked with leading the colorful Patapons, a brave and noble tribe now in an unfamiliar land, through a series of epic battles against the opposing army and gigantic monsters. In a distinct gameplay twist, action and rhythm are intertwined as players utilize drumbeats to march, attack, and defend, ultimately leading the Patapon tribe to victory. Delivering more content and better gameplay in the single-player experience and introducing multi-player gameplay to the franchise through Game Sharing, Patapon 2 brings back the scampering eyeballs armed and more ready than ever for battle.







Mytran Wars

 







In this strategy title, the player researches into new technologies and continues to re-arm his mecha in Mytran Wars. » More







Images

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